﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PWEditor
{
    class Tile
    {
        private int _row;
        private int _col;
        private MapObject _mapObject;
        private bool _isObjectOrientation;
        private bool _isWalkable = true;

        public Tile()
        {

        }

        public int Row
        {
            set {_row = value;}
            get { return _row; }
        }
        public int Col
        {
            set { _col = value; }
            get { return _col; }
        }
        public MapObject MapObject
        {
            set { _mapObject = value; }
            get { return _mapObject; }
        }
        public bool IsObjectOrientation
        {
            set { _isObjectOrientation = value; }
            get { return _isObjectOrientation; }
        }
        public bool IsWalkable
        {
            set { _isWalkable = value; }
            get { return _isWalkable; }
        }
    }
}
